Tuesday, March 6, 2007

MapZone 2.5



What is MaPZone?

MaPZone is simply the most advanced texturing tool ever. MaPZone is only intended to be used for producing high quality textures , and this is what it does best. Based on a unique and patented technology called the FX Maps, MaPZone is the only procedural tool giving you that much control over your creation.

Thanks a lot to my friend Paul for the info. It is a great program.

Sunday, February 25, 2007

Image icon with scenes for MAYA

Hello to everyone

Thank you very much for visiting this blog is great to see people is watching those videos.

Well before to pass another lesson I need to ask you

Do you want to do an image icon with scenes for MAYA ???

It is very easy and you will see a small thumbnail from your scene on Windows. It will help you for identify which scene you need work.

If you want a tutorial about this, please, leave a message.

Have a nice weekend.

Wednesday, February 21, 2007

Retopology models

We have been watching the last weeks about UV's.

Very soon, I will be doing some videos and you will see the best options for retopology models.

Silo, Maya with NEX, Topogun, Max with Polyboost, etc. So......... keep you eye in this blog......

Friday, February 9, 2007

more videos........ unwrap with maya

Click above the image





You can download this plugin for maya 7 here:

http://www.pullin-shapes.co.uk/index.htm 

It is working very well. Check out this video

Wednesday, January 31, 2007

Video using Maya and Pelt Mapping system

Click above the image




In this tutorial we will be using a plugin for Pelt Mapping system. This plugins is for Maya 7, 8 and 8.5. Enjoy.

Tuesday, January 30, 2007

we have a new website and space for more videos

This night we have everything working so very soon I will finish some videos about UVs.

Here a small example.


http://www.amiga-team.com/videos/presentation/presentation.html

Friday, January 19, 2007

update coming soon

Many people asked me about UVs in Maya and MAX. This weekend I will be doing a few tutorials for help you. How to do a nice and very cools UVs for pipes, organic models, props, etc.

I think it will be good idea. If you have any comments, please, let me know.



see you soon.